But Darkstalkers? Hell, almost the entire cast is made up of those kinds of characters. Each game seemed to have a weirdo that stuck out and made you want to play them because of how different they appeared. Part of it came from the freakshow novelty of the early fighting games. Meanwhile, rival company SNK had a handful of different fighting game properties and cast a wide net with the likes of Fatal Fury, Art of Fighting, Samurai Shodown, and King of Fighters. The constant and seemingly endless updates of the same game had become a tired running gag amongst the video game community and they certainly didn’t have any plans to make the sensible jump to Street Fighter III just yet. They had Street Fighter II making them all the money in the world, but they beat that horse to death. The series was created in the mid-90s as Capcom’s next step in fighting game domination. Despite never getting a next-gen remake or real update, it’s still pretty impressive for completely overachieving more than any other video game that I can think of. The series will always live in the shadow of the Street Fighterfranchise…which is pretty appropriate because, you know, it’s all about darkness and shadows and stuff. It’s hard to be the less successful brother, and that’s pretty much what Capcom’s Darkstalkersseries is.
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